Yep, I’ve earned the title the Fashionable … sigh … I hate to be so typical, but a the same time, I can’t help myself. It’s important that my character look cool. Anyhow, here she is:

I finally managed to get a hat tonight. I won some legendary bracers for my Sword Master too. They alone provide 216 armor. I was positively giddy over these bracers. Anyhow, my Sword Master is dressed in all white with gold, pink, and blue accents. She looks shiny and regal like a sword wielding princess — so pretty!. I’ve made a nice tank to guard my husband’s squishy fire mage (kinda reminds of the battle concept behind “Shizuka” from “Angelic Layer” — lots of armor and lots of strength). It’s quite a contrast to my Witch Hunter. My witch hunter looks like a stylish pilgrim. I wonder if there’s some black dye out there. I would love to clad my witch hunter in all black or maybe black and red or orange. I’ve been concentrating on strength and ballistics for her. What’s funny to me is the way I’ve built my characters and clad them are all different reflections of my personality. For the most part I like melee battle, but I like to be able to stand back from the battle and plink away with my gun or ax when I’m too injured to be in the middle of the fray. I’ve never been good as a supporting character like a healer. My husband laughs because I always end up making characters with so much strength they chunk other characters in battle. I haven’t seen any chunkage yet in Warhammer, but I will be aiming for that result.
I found out today, if I don’t venture in the RvR regoins of the map, then I won’t be flagged. There is also an option to unflag yourself when you click on your character’s icon in the upper left corner of the UI. I haven’t tried this yet though. Anyhow, I was able to resume my questing without bullies bothering me tonight. I also did a couple of instances and I’m getting better at player vs player. Most of my improvement has come from getting used to moving my character with the mouse only in a mode that is like an FPS (hold down both mouse buttons to move). Now I just choose an emeny and stay on the enemy swinging and shooting until one of us dies. I usually die because the enemy runs back to their home base and I get pulverized by a large group of players. But maybe 25% of the time my persistance pays off and I manage to score a kill before they make it to safety.
It seems that I have a passion for extinguishing “gits.” You see, towards the very beginning of the game, some “git” and his/her squig decided to cross over into the human home territory on one of the beaches. I kicked his or her behind along with the squig and continued questing — stupid git!. A few minutes later, the “git” returned with a stronger enemy (a higher level orc) and that stronger guy kicked my behind while the git looked on — what a git!. Since then, my brain auto targets any “gits” as kill on sight. So, if you have given your little green guy the subtitle “git” look out for me because I’m hunting for you.
I finally decided to try playing World of Warcraft and I didn’t like it. I made a female Paladin and set off for adventure. So basically you walk up to something and right-click on them and sit back as your character and the opponent whack at each other. Okay … so then I leveled up some and there seemed to be no way to manage my character’s development. My husband informed me that character development doesn’t come into gameplay until I reach the 10th level and that until then the game is teaching me the interface. Sigh … give me a break!
So, I’ve decided to try the new MMORPG on the block, Warhammer Online. It’s slowly downloading after several attempts. It turns out that you have to turn off all other background processes before the downloader will work … sigh … +10GB … sigh … it should be done sometime this afternoon, barring any freezes of the downloader or our internet connection.
About Nothing in Particular