Articles about Gaming in Korea

The PC gaming phenomenon in Korea was one of the subjects talked about in the MMORPG session I went to at Comic Con 2007.  This was something I didn’t know about so I decided to do a little digging on my own.  Below is a list of article I found and read during a quit little web search.

My key take aways for this articles:

–  The PC is Korea’s primary gaming platform due to a trade embargo steming from political issues from WWII between Korea and Japan

–  High penetration of broadband enables rich content in Korea

–  Internet cafes and pay as you go fee structure enable PC access to everyone

–  Korean culture encourages collective behavior, hence the success of MMORPG’s

Korean Gaming

Gaming in Korea Part 1:

http://www.gaming-age.com/cgi-bin/specials/special.pl?spec=koreangaming1&pagenum=1

8/13/2001

Why is Korea the King of PC Gaming (Gamespy)

http://archive.gamespy.com/gdc2003/korean/index2.shtml

3/7/2003

Gaming Offline: Is Korea a harbinger of a Western Boom?

http://archive.gamespy.com/gdc2003/korean/index2.shtml

12/18/2003

Whither Korean Gaming – Have Korea’s Online Gaming Companies Peaked?

http://playnoevil.com/serendipity/index.php?/archives/684-Whither-Korean-Gaming-Have-Koreas-Online-Gaming-Companies-Peaked.html

8/17/2006

Forget Reality TV. In Korea, Online Gaming is it

http://www.msnbc.msn.com/id/17175353/

2/21/2007

Zoom Cloud Index of Stories out of Korea

http://www.zoomclouds.com/tag/PlayNoEvil/korea

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